From brush to blade The concept art process behind Ghost of Tsushima


Introducing the Ghost of Tsushima special poster series PlayStation.Blog

Sucker Punch Productions' Ghost of Tsushima is one of the most visually breathtaking games of the last generation, making it a fitting swan song for the PlayStation 4 in the lead-up to next.


Ghost of Tsushima review An unparalleled samurai sim offering

The Art Of Ghost Of Tsushima A huge collection of artwork and models from Sucker Punch's modern masterpiece Image: Sucker Punch By Luke Plunkett Published January 31, 2023 Comments ( 4)


From brush to blade The concept art process behind Ghost of Tsushima

GHOST OF TSUSHIMA GoT: LEGENDS GoT: DIRECTORS CUT Year • 2018 - 2021 Roles • Production Artist UI Artist Synopsis • Jin Sakai fights to liberate his home from the first Mongolian invasion of Japan, an open-world action-adventure game exclusive to Playstation. Production • PROP CONCEPTS


From brush to blade The concept art process behind Ghost of Tsushima

The cover box art for Ghost of Tsushima. Very honored and privileged to have had the opportunity. There were a lot of things we wanted to get across in the box art: Simplicity, a storm approaching, transition from white to black like the transition from samurai to ghost. Massive thanks to Ian Jun Wei Chiew for helping with initial sketches and brainstorming ideas!


Check Out Some Incredible Ghost of Tsushima Concept Art

Hi! My name is Ian Jun Wei Chiew, Lead Concept Artist at Sucker Punch Productions, and I was fortunate enough to have worked on Ghost of Tsushima since the very beginning. Ghost of Tsushima is set in 1274 during the Kamakura period, which comes with a lot of challenges as well as interesting opportunities to explore visual designs for the game.


Ghost of Tsushima Legends Release Date and Time Confirmed

In the wake of a crushing defeat by ruthless Mongol invaders, noble samurai Jin Sakai must sacrifice everything to protect what's left of his home and people. As he embarks on an epic adventure for the freedom of Tsushima, he must set aside samurai traditions, embrace unconventional methods, and forge a new path—the path of the Ghost.


Ghost of Tsushima Fan Art

The lush and vibrant style in Ghost of Tsushima took years to dream up, and here you'll find work from talented people that contributed to this dream. Lighting artists, cinematography, environment modeling and texturing, animation, VFX, and more.


Ghost of Tsushima Director's Cut ESRB rating leaked WholesGame

File:Hero of Tsushima mask.jpg. K. File:Kaede concept 1 by Mitch Mohrhauser.jpg. File:Kaede concept 2 by Mitch Mohrhauser.jpg. File:Kaede concept 3 by Mitch Mohrhauser.jpg. File:Kaede concept 4 by Mitch Mohrhauser.jpg. File:Kaede concept 5 by Mitch Mohrhauser.jpg. File:Kaede concept 6 by Mitch Mohrhauser.jpg. File:Kaede concept 7 by Mitch.


From brush to blade The concept art process behind Ghost of Tsushima

Hardcover - Illustrated, September 1, 2020. A beautifully realized tome inspired by traditional Japanese aesthetics and featuring art from the delicately crafted video game from Sucker Punch Productions. Dark Horse Books and Sucker Punch Productions are honored to present The Art of Ghost of Tsushima. Explore a unique and intimate look at the.


From brush to blade The concept art process behind Ghost of Tsushima

Ghost of Tsushima is a 2020 action-adventure game developed by Sucker Punch Productions and published by Sony Interactive Entertainment.The player controls Jin Sakai, a samurai on a quest to protect Tsushima Island during the first Mongol invasion of Japan.Jin must choose between following the warrior code to fight honorably, or using practical but dishonorable methods of repelling the Mongols.


Video Game Ghost of Tsushima Art

Ghost is out today! I hope you guys enjoy this game. I worked as a Lead Character Artist on this project. I helped to set the character pipeline and with hard work, we were able to get great results. I worked closely with many talented artists and we pushed the character art quality to its limits on this game.


From brush to blade The concept art process behind Ghost of Tsushima

Gallery of official artwork and character designs from Ghost of Tsushima, featuring concept art by Cecil Kim, Andy Park, Izzy Medrano, and Andrew Kim. Video Game Art Library. HOME. VIDEO GAME CONCEPT ART. HD ART VAULT. RANDOM GAME ART GALLERY. CONTACT. CU's concept art library has 71,812 artworks from 1,431 games.


Ghost of Tsushima Gets New Screenshots Showing Off Its Pretty Art

Dark Horse Books and Sucker Punch Productions are honored to present The Art of Ghost of Tsushima. Explore a unique and intimate look at the Tsushima Islands—all collected into a gorgeous, ornately designed art book. Step into the role of Tsushima Island's last samurai, instilling fear and fighting back against the Mongolian invasion of Japan.


Ghost of Tsushima Gets New Screenshots Showing Off Its Pretty Art

Ghost of Tsushima is a gorgeous video game drawing on the history of the Mongol invasion of Japan in 1274. After its release in the Summer of 2020, the game was lauded for its often stunning art, as evidenced by the amazing concept art and wall art prints in this gallery.


Sucker Punch Reveals More Info About The World Of Ghost Of Tsushima

Ghost of Tsushima Guide. Start tracking progress. Create a free account or. The Art of Seeing is the final Yuriko quest found in the Kubara Prefecture of the Toyotama Region. She can be found.


Ghost of Tsushima [News]

The Art Of Ghost Of Tsushima Illustration: Sucker Punch By Luke Plunkett Published August 12, 2020 Comments ( 13) Ghost of Tsushima isn't just a pretty game, it's a game that went above.